Here's a small sampling of the many beautifully crafted postcards the class produced in response to John Linn and Jay Lennartson's lectures. Nice job!
Tuesday, September 30, 2008
in the mail
Here's a small sampling of the many beautifully crafted postcards the class produced in response to John Linn and Jay Lennartson's lectures. Nice job!
Sunday, September 28, 2008
process makes "perfect"
this is an example of a design sequence for developing a plan from the conceptual stage onto the final stage. [see those bubble diagrams do come in handy] it is clear that each step is equally important as the next because it allows you to learn what is successful to incorporate into the final design. [take note on the comments listed below each diagram-- it clearly defines the details associated with each step.]
Concepts for Dummies
It should be noted that this chapter is not the golden rule of concepts and that there is no golden rule. I know, its frustrating..."...but I want structure and strict guidelines to follow so I know if I'm doing it right!" Rengel is a very good starting place for understanding them but it is one of [many] approaches. Explore elsewhere and everywhere.
Unfortunately, you will also find that people will sometimes disagree with your interpretations, peers and instructors alike, usually in a mixed and confusing way (even more frustrating). Don't be offended and don't be afraid to have a productive conversation with your dissenters as this will only help you in your journey. I like to think that the more people who are able to understand your concept, usually a direct result of your articulation audibly and visibly, the more successful the concept is. Like anything else, it takes practice.
As for myself, I associate conceptualization with design process because it is my belief that they drive each other simultaneously. My process might be comparable to a combination of natural/unnatural disasters or maybe even Stephen Hawking's theory of what a person would experience if they were sucked into a blackhole (kudos for whoever looks that up and emails one of us). Look at the name of my blog (and the header for a description) and you will get an idea of how I view things. The thought of having a linear process might be appealing to others but it scares me to think that some people view it as a check list. I am constantly looking to be influenced by everything around me, regardless of how far into a project I'm in, and reconnecting, merging, or scrapping new ideation and old ideation. While that might not necessarily be appropriate for someone in the real world, we are students and we can afford to do things like this. I can attest to the mental growth that will occur if you are always open and not afraid to toss something you like for something that you can convey better conceptually...and to repeat the process until you've exhausted all avenues.
This is an example of my own work from a project last year when I was a third year in Stoel's studio. We were charged with picking a location in the building and coming up with a way to make that location better for student presentations. My concept was "[end/ex]ogenous influence" and my location was the lobby. It started with analysis ( light, circulation, use, sound, problems for presenting in the lobby, etc) and progressed to ideation with different media usage (3-d modeling, painting, sketching, photography, etc). I spent a lot of time looking at books, magazines, the internet, inside and outside Gatewood, our campus, Greensboro- everywhere. I crossed analytical process with ideation and external influences (precedents) constantly throughout the project. Though I changed concepts many times in between the beginning and end, my final concept was born from my design process as a whole. Its difficult to explain on a blog but if you are interested, feel free to come and talk to me about it.
A little cheat sheet...
"Concept" defined, via google, as:
1. comprehensive or organizing idea (strategy)
2. unit of knowledge abstracted from a set of characteristics attributed to a class of objects, relations, or entities
3. abstract or general idea inferred or derived from specific instances
From Rengel:
types: philisophical, thematic, functional, mood-related, stylistic
main concept: helps to tie the entire project together by providing a dominant structure or idea that all other design ideas adhere to
organizational concept: guides arrangment or order, placement, divisions, and relationships helping to establish a scheme(s) for the project
character concept: style, image, theme helping to give personality(ies) to the project as a whole
section cut
section cuts are one of the many ways designers can show and study spatial relationships, details, connections and other important design features. the key to a successful and informative section cut relies on the designer's ability to cut through the spaces that reveal the most. moreover, a section cut must show your design concept in a clearly legible manner. these sections might help you understand how useful and informative a section can be.
-edgar
resources for investigation
- chicago tribune ( key word architecture/ blair kamin)
- norman foster
- ny times
- stutchbury and pape
- dwell blog ( or for sections examples)
- durbach block
- design boom
- denton cocker marshall (+1)
- architectural record( and project examples)
- shuhei endo
- metropolis
- niall mclaughlin (+1)
- I.D.
- santiago calatrava
- FJMT
Saturday, September 27, 2008
constructive criticism and ll cool j
here's a lesson in how NOT to take criticism via this week's Project Runway, where the designers were given the challenge of designing for one another, taking cues from a variety of music genres.
the truly awkward action begins approximately 4 and a half minutes in.
-suzanne
Friday, September 26, 2008
the rest of the semester...
well gang, it's time for another big transition and the image here, dubbed a "squbble" by debbie nestvogel, lays out our time together. a copy of this same graphic can be found on blackboard.
Monday, September 15, 2008
and the academy award for...
the client charrette documentary goes to....
camacho + easterling + jackson + schwarz
for best special effects
eng-goetz + hall + lessane
for best screenplay
farley + giles + stanisic + stokes
for best editing
brown + dipasquale + neitzel + takeda
for best voice over
the results for these special awards have been verified by the accounting firm of pike+rowland.
six thumbs down
six thumbs up
anna will
emme zheng
heather link
katrina fischer
laura dipasquale
laura snoderly
monique farley
nacarra lessane
sara easterling
we encourage all members of the communitybydesign studio (iar201) to redouble their efforts with these nine blogs as the "thumbs up" standard for the class. remember that these blogs are your own outward link to the world about the work you do as designers. they should be your best work always. moreover, we utilize your blog as a means to assess your effots and performance in this course.
Tuesday, September 9, 2008
playful spaces.
thanks to edgar for finding the video!